![]() If I watch it on the camera layer, it actually follows the camera motions I set up, but the thing as a whole is stuck so whatever it’s displaying is huge and I can only see like half of it. If I watch it on the bitmap layer, it shows that rectangle changing size instead of allowing me to watch the video zoom like it really would. I’m trying to watch my animation the way it’s actually going to look as a regular video, cause, you know, you kind of need to be able to do that to make sure everything looks good so far.
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